Chapter 02 Image

02. COMMAND, STAFF PIPS & TACTICAL MANEUVER

"I can make a brigadier general in five minutes, but it is not easy to replace a good horse." — President Abraham Lincoln, 1862

1.0 The Command Structure & Brigadier Ratings

Leadership Profile Description & Historical Examples Staff Pip Generation Formula
Aggressive / Brilliant Highly proactive, rapid decision-makers (e.g., J.E.B. Stuart, John Gibbon, Stonewall Jackson, Phil Sheridan). 1D3 + 1 Pips (2-4 Pips)
Reliable / Standard Competent, standard professional officers (e.g., James Wadsworth, Cadmus Wilcox, A.S. Williams). 1D3 Pips (1-3 Pips)
Timid / Political Hesitant, overly cautious, or inexperienced political appointees (e.g., Franz Sigel, Gideon Pillow). 1D3 / 2 (Round Up) (1-2 Pips)

2.0 Command Radius & Out-of-Command Status


3.0 The Staff Pip Menu: Standard vs. Special Orders

Staff Pip Action Phase Used Cost Tactical Effect
Regimental Assault Phase 2 1 Pip Authorizes one formed regiment to declare a charge and move at Double-Quick speed (9") into contact .
"Dress on the Colors" Assault Phase 2 2 Pips Authorizes multiple regiments to charge simultaneously, provided every charging regiment is within 1.0" lateral alignment (flank-to-flank) of another charging regiment in the contiguous line. Regiments outside this alignment cost +1 Pip each to join the charge.
Double-Time Phase 2 1 Pip Adds +3.0" of movement to an advancing infantry regiment in Line or Assault Column.
Rally Line Phase 1 or 5 1 Pip / 2 Pips if >12" Immediately removes a Disorder Marker without requiring a dice roll.
Concentrated Battery Phase 3 1 Pip Authorizes up to 3 artillery sections in the same brigade to combine their firing dice pool onto a single target stand.
Reserve for Reaction Phase 1 1 Pip Saves the pip for the opponent's upcoming turn to pay for Refuse Flank or Counter-Charge .

4.0 Formations & Tactical Dispositions

Formation Frontage Depth Shooting Speed Special
Line of Battle (1 Stand Deep, Full Frontage) 5.0" 0.75"–1.0" Full Stand Pool (5 Dice) 6.0" Wheel: Up to 45°
Assault Column (2 Stands Wide, Multiple Ranks Deep) 2.0" 2.25"–3.0" Front Rank Only (2 Dice) 8.0" Melee Bonus: +1 Shock, Vulnerability: -1 to saves vs. Canister
Road / March Column (1 Stand Wide, Single File) 1.0" 3.75"–5.0" Prohibited (0 Dice) 10.0" Open / 12.0" on Roads Vulnerability: -2 to Saves if Attacked

5.0 Movement Rates, Maneuver Rules & Geometry

Master Movement Rates Table

Unit Type & Formation Open Ground Woods / Rough Road / Trail Obstacle Crossing Charge / Assault Speed
Infantry Line of Battle 6.0" 4.0" 6.0" -2.0" 9.0" (Double-Quick)
Infantry Assault Column 8.0" 5.0" 9.0" -2.0" 9.0" (Double-Quick)
Infantry Road Column 10.0" 6.0" 12.0" -1.0" Prohibited
Mounted Cavalry (Line) 9.0" 5.0" 14.0" -3.0" 12.0"
Artillery (Limbered) 8.0" 3.0" 12.0" -4.0" Prohibited
Artillery (Prolonge / Hand) 2.0" 0.0" 2.0" Impassable Prohibited
Brigadier General (Mounted) 12.0" 8.0" 16.0" Free Follows attached unit

Tactical Situation

Step-by-Step Resolution

  1. Phase 1: Command Roll : Brigadier Branch rolls 1D3 for his Reliable rating. Roll is a 2, generating 2 Staff Pips. Branch places a D6 showing '2' behind his command base.

  2. Phase 2: Movement & Pip Allocation :

  3. 7th North Carolina (In Command): Branch wants this regiment to secure a stone wall quickly. He spends 1 Staff Pip for Double-Time . The 7th NC advances its full 6.0" base speed plus 3.0" bonus, reaching the wall at 9.0" total distance.

  4. 18th North Carolina (In Command): Branch spends his second Staff Pip to issue an Assault Order . The 18th NC declares a charge against an exposed Federal battery and advances 9.0" at Double-Quick speed.
  5. 37th North Carolina (Out of Command, ): Located 14" away (exceeding the 12" radius), the 37th NC cannot receive Staff Pips. Because it is in Road Column, it uses its free standard move to advance 10.0" straight down the road, unable to deploy into Line of Battle this turn.
  6. Tracking Update: Branch has spent both Staff Pips. His command die is rotated to '0'.

Designer Commentary & Historical Rationale

The Tactical Geometry of Civil War Brigades

In historical Civil War combat, a brigade commander did not command from miles behind the lines; he stood immediately behind his regiments, often within shouting distance or a brief gallop by an aide-de-camp. The 12.0-inch Command Radius translates to approximately 300-360 yards at ground scale—the precise acoustic and visual limit through black powder smoke and wooded terrain.

By allowing free standard maneuvers for all units within this radius, the system reflects the professional competence of regimental colonels who knew how to maintain alignment and dress ranks without constant micro-management.

The Staff Pip mechanism captures the true bottleneck of 19th-century command: personal attention. A general could personally ride over to organize a bayonet assault, send staff officers galloping to hasten a reserve regiment forward at double-time, or personally rally a wavering line. But he could not do all of these things everywhere at once. Restricting pips to 1–3 per turn forces players to make the hard choice: Do I push the assault on the left, or keep a staff officer in reserve to refuse my threatened right flank?